Stellaris - How to Get Nanites - Gamer Empire (2024)

Nanomachines, or nanites, are a strategic and hard-to-acquire resource in Stellaris. Having microscopic robots in your empire’s tool belt will provide some strong enhancements. It also sounds really cool if you ask me.

Knowing how to get nanites is an easy process, and you are likely going to have to fight for them too. Be aware before you go hunting for this rare resource that you will need to own the distant stars DLC.

Recommended Read: Best Build for New Players in Stellaris

Nanites are one of the four strategic resources that are not produced by standard empires. This is actually the rarest of those four, as not even fallen empires get access to nanites.

Nanites are only located within the L-Cluster in Stellaris. After gaining access to the L-cluster, you need to scan the systems there and get them within your borders. Once in your borders, you can build mining stations at the nanite deposits to obtain them.

Table of Contents

  • How to Get Nanites in Stellaris
    • L-Gate Insights
    • Harvesting Nanites

How to Get Nanites in Stellaris

As I have previously said, you can’t make your own nanites; you have to find them. Lucky for us, they are always in the same place, the L-Cluster.

The L-Cluster is a remote region of space at the North Eastern corner of the galaxy. It is inaccessible through the hyperlane network or with Jump Drive technology. Getting there will involve making use of the L-Gates.

L-Gates are like normal gateways, but do not become active after researching the Gateway Activation tech. Instead, you will need to collect seven L-Gate insights.

L-Gate Insights

L-Gates are scattered throughout the galaxy and located in systems containing black holes. After you discover your first gate, the situation log receives a new special project called “The L-Gate Cluster.”

From then on, it is a race between you and the other empires that have discovered the L-Gates to farm these insights. Whenever an empire reaches 5 insights, the other empires will receive a message to let them know.

There are five ways to obtain an insight:

  • Research the L-Gate Insight rare repeatable technology
  • Purchase an insight for 5000 energy once every ten years from the Curator Order Enclave
  • If you own the Ancient Relics DLC, 1000 minor artifacts will net you one insight every ten years.
  • Investigating anomalies
  • Defeating special enemies

After acquiring seven L-Gate insights, one of four things will happen. The most likely thing that will happen is the Grey Tempest. This is a minor crisis situation, named such because it is a mini version of the end-game crisis.

If the galaxy is not ready, the Grey Tempest stands a good chance of bringing the galaxy to its knees. If it can defeat it, the opportunity to lay claim to the nanites within the L-Cluster will be yours for the taking.

The other, less likely options can be more peaceful. The Dessanu Consonance may be inside the cluster. They are a peaceful empire that requests you stay out of the factory system, which acts as their capital.

If you comply, they will keep to themselves; antagonizing them could lead to war.

The cluster may appear abandoned, and you may come across an entity known as the Grey. They are an ally that can take the form of a Legendary leader, a titan class ship, or a nanite war form.

Finally, is the L-Drakes. Each gate will spawn a space dragon, which will try to find somewhere to nest. These drakes can be attacked for resource reward or tamed with a science ship for war.

Harvesting Nanites

With the L-Cluster open, you can now start farming nanites. I recommend defeating the Grey Tempest first before trying to settle the cluster.

They recover quickly, and you will need a sustained offensive to prevent them from rallying.

Like any strategic resource, they come from celestial bodies. In this case, the nanite worlds that inhabit the cluster. To harvest nanites, you will need to build a mining station around the nanite world.

Other AI empires will not waste time trying to acquire these resources for themselves. Get your science ships in there, scanning as fast as you can, and your outposts built.

With your mining stations completed, you gain access to the following:

  • Nanite repair system component. When installed on your ships, they will heal themselves without the need to visit a friendly space station
  • Nanite Actuator edict; this edict provides a 10 percent bonus to research speed for an upkeep of 0.5 nanites
  • Nanite Transmuter upkeep. The nanite transmuter requires one nanite in upkeep to run but provides +2, Exotic Gases, Rare Crystals, and Volatile Motes.
Stellaris - How to Get Nanites - Gamer Empire (1)

These bonuses are no joke, and if the AI beats you in the race for the nanites, you should consider making some claims and going to war over them.

This is everything you need to know about how to get nanites in Stellaris.

If you have any questions or suggestions for this guide, please let us know in the comments section below. As always, have fun farming nanites in Stellaris.

Stellaris - How to Get Nanites - Gamer Empire (2024)

FAQs

What is the maximum planet size in Stellaris? ›

Planets have a size between 12 and 25. Moons have a size between 10 and 15. Homeworlds have a size between 18 and 21, unless otherwise determined by the empire's origin.

How to reduce empire size in Stellaris? ›

Having skilled Governors in all your Sectors is a great way to reduce your Empire Size rating. Pops in a Governor's Sector generate two percent less Sprawl per Governor level.

What does empire size do in Stellaris? ›

it is a permanent penalty for a large empire, you offset it by having more research and unity generation. What it does is introduce a senario where going wide requires you to also expand your unity and science generation rather than just always beeing straight up more pop-growth and minirals/energy etc.

Can you terraform every planet Stellaris? ›

Most planets you encounter are safe to live on, but Barren Worlds, Barren (Cold) Worlds, and Frozen Worlds may have an Anomaly to investigate first. Once that is done, the planet will acquire this Modifier and you can terraform it.

Can you terraform inhabited planets Stellaris? ›

Colonized planets can also be terraformed by certain decisions.

Is there any reason to use smaller ships in Stellaris? ›

Generally-speaking, bigger ships are stronger; if you use small ships thoughtlessly, you'll lose them regularly. However, they do have their purposes! -Small ships are better at shooting small targets, due to smaller weapons; carriers are a useful alternative, of course.

Does empire sprawl matter in Stellaris? ›

The benefits of "sprawling" your empire far outweigh the costs. It's only there to give a chance to empires that want to play tall. As for fleet size, a lot depends on what difficulty you're on. You usually only want to build fleet size up in preparation for war, though, since the upkeep costs will hurt you otherwise.

How do you completely conquer an empire in Stellaris? ›

Victory can only be achieved by conquering all colonized systems of the opposition, ending the opposing empire. If a defeated empire had starbases in uncolonized systems that were not conquered, they are removed, making the territory neutral again. Each side keeps all conquered systems.

How many colonies should I have in Stellaris? ›

in general more colonies is always better. but you have to keep in mind that a colony won't be very productive until it reaches 5-10 pops orso, and only really skyrockets in production when it's closer to 20 pops.

What is the max population in Stellaris? ›

Planet capacity is capped at 500, regardless of free housing or unblocked districts. Pops can go over 500 and will not stop growing (or decline) until the required housing exceeds available housing by 15% (or 25%).

What is the max ruler level in Stellaris? ›

By default, leaders start at level 1 and can increase to level 5. The skill level cap can be increased to a max level of 10 through various traditions, traits, civics, and the leader enhancement policy.

Is there a limit to how big a planet can be? ›

A planet can be no bigger than about 10 times the mass of Jupiter, an astrophysicist has concluded. Of course, that's pretty darned massive. Jupiter carries almost 318 times the mass of Earth, making the most massive planets possible the equivalent of nearly 3,200 Earths.

Can you increase the size of a planet in Stellaris? ›

The size of a planet determines how many districts can be built and how large of a population your colony has. The largest possible size of any planet is 25 -- but there is actually a way to get a planet with more than double the limit for districts. Getting a planet of this size requires time, resources and luck.

What is the total size of Stellaris? ›

Steam predicts 14GB in disk space needed, the installation on Steam shows 6.7GB of download and 14GB of disk, and when the install finishes it takes up just shy of 30GB even after a fair bit of troubleshooting.

Top Articles
Latest Posts
Article information

Author: Carlyn Walter

Last Updated:

Views: 5389

Rating: 5 / 5 (50 voted)

Reviews: 81% of readers found this page helpful

Author information

Name: Carlyn Walter

Birthday: 1996-01-03

Address: Suite 452 40815 Denyse Extensions, Sengermouth, OR 42374

Phone: +8501809515404

Job: Manufacturing Technician

Hobby: Table tennis, Archery, Vacation, Metal detecting, Yo-yoing, Crocheting, Creative writing

Introduction: My name is Carlyn Walter, I am a lively, glamorous, healthy, clean, powerful, calm, combative person who loves writing and wants to share my knowledge and understanding with you.